Along with the Hunting Shotgun, the Semi-Automatic Shotgun was found in the files prior to it being included in Dying Light: The Following.In real life, this would make shooting anything that's not point blank pointless and would also make shooting in general very inaccurate. In-game, the player's model does not aim though the iron sights when using ADS, instead they aim over the rear sight holding the front of the gun higher up (with the front sight being in the centre of the screen/where the hip-fire crosshair would be).For reloading, the player's animation loads the first shell on a dry reload through the ejection port, then pumps the shotgun and loads the rest of the shells normally - This is so the first shell is already loaded in the chamber, similar to how mag-tube-fed shotguns in games like Battlefield are reloaded.The shotgun also contains ghost ring-sights. The Semi-Automatic Shotgun appears to resemble a Benelli M3 Super 90 with elements of a SPAS-12, such as the head shield and the forearm's design.There are five variants of the Semi-Automatic Shotgun available in Dying Light: The Following. A semi-automatic shotgun is also located in the Military Crate at Military Outpost Eight.A semi-automatic shotgun can be found in a rectangular building east of the Harran Dam, just southeast of the gas station, behind a hard-locked door hanging out a car window.The only infected that this won't do extreme damage to within short time and subsequently isn't effective against is the Night Hunter (for balancing reasons or if survivors have drained the Night Hunter's energy and are highly aggressive in attacking the Hunter).Īcquisition Dying Light: The Following Bombers taking any damage from this (as with any weapon in-game) will explode, but due to the natural use of shotguns, it is always advisable to only take out Bombers from a range where the player(s) is not in danger of taking any damage themselves. Weaker infected such as the Bolter, Screamer and Toad will be instantly killed within effective range of this weapon. Regular enemies encountered individually or in much smaller groups such as Biters, Virals/Night Walkers and hostile survivors/Rais's gang members will easily be killed by this in one shot or two shots (providing that they are within effective range). Volatiles can be dispatched within one well-placed hit (given the spread that shotguns have in-game) whereas Evolved/Alpha Volatiles will require another or two more shots. It will take roughly three or four shots to a Demolisher's head to kill it and about two-three shots to a Goon to kill it. Currently, it is one of two shotgun variants in-game to fire in semi-automatic - The other being the Double-Barreled Shotgun (as there is no action to be cycled/pumped on the double-barreled shotgun).īeing semi-automatic and with four times the capacity that the Double-Barreled Shotgun has, this can cause huge amounts of damage within very short time (especially if using the Engraved variant or higher damage variants) and is very useful for dealing with enemies such as Demolishers, Goons, Volatiles, hordes of Biters and Virals/ Night Walkers. Comparing to the Double-Barrel Shotgun, the Semi-Automatic Shotgun contains a lower firepower and value will both still have the same accuracy and rate of fire. One of the locations for the Semi-Automatic Shotgun can be found in the military crates once unlocked (in Dying Light: The Following).Ĭomparing to the Hunting Shotgun, it has a higher rate of fire and a lower firepower and value, while both still maintain the same amount of accuracy. Originally an exclusive in Dying Light: The Following expansion pack and currently available in the Enhanced Edition of Dying Light, it is initially a rare find and can be most likely found being sold in shops.
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