![]() Not to mention it harkens back to the days of Street Fighter 3, which is appropriate since Street Fighter 6 canonically takes place after that game, making it the most recent entry in the series timeline. The in-your-face attitude of the presentation and music is more energising than annoying. ![]() The hip hop theme could’ve risked coming across as too try-hard, but Street Fighter 6 owns it well. Sure, the characters are more realistic looking, but they haven’t strayed too far from the series’ anime inspired roots, with matches literally bursting with colour when certain moves land, complimenting the graffiti art influences. The game even boasts detailed customisation options for visually impaired players so they can play more easily.Īll this is wrapped up in some impressive visual flair and presentation. Now it’s possible to pull off those flashy special moves with just a directional input and a button press. Its tutorials are already above and beyond Street Fighter 5’s, by being more in-depth, but the game also offers an alternative and simplified control scheme akin to Super Smash Bros. If anything, Street Fighter 6 is set to be the most accessible entry in the series. ![]() However, Street Fighter 6 isn’t so wrapped up with appealing to diehard fans and competitive players that it neglects would-be newcomers. A lot of the early marketing for the upcoming Street Fighter 6 had an out with the old, in with the new sort of feel to it. It’s far more of a social environment than just a selection of static menus. New preview video features iconic J-pop song from the climax of the Street Fighter II anime movie. This even extends to the online battle hub mode, which features an incredibly campy host in the form of Eternity (a no doubt deliberate reference to Chris Tucker’s character in The Fifth Element) and goofy alternate match types called extreme battles, like one where you and your opponent need to avoid being run over by a stampeding bull.Īside from the game boasting mostly solid netcode (meaning laggy matches should be the minority and not the norm), the battle hub serves as an open space for players to interact in and show off their custom character. As your own custom character (be they a self-insert OC or a hideous abomination birthed from your nightmares), you’ll get to explore open environments and be trained by Street Fighter icons like Ryu and Chun-Li.Ī lot of the finer details are currently a mystery, but what we’ve seen from trailers is far more engaging than any of Street Fighter 5’s single-player offerings, promising a more jovial tone compared to the rather po-faced A Shadow Falls story mode, as well as interesting deviations from the traditional one-on-one matches. Though not the first entry to feature a dedicated story mode, Street Fighter 6’s World Tour Mode is already vastly more interesting than the usual arcade routes that reward you with maybe one cut scene or some pretty artwork. Its base roster is only marginally larger than Street Fighter 5’s (18 characters compared to 16), but there’ll be much more to do than just play a basic training mode and online matches. It is unknown if this classic outfit will also reduce the characters' ages so that the older, more mature characters will be replaced by their younger selves.Capcom has clearly learnt from the mistakes of Street Fighter 5. Likely, the other world warrior characters will also have their classic outfits too. Speaking of his outfit, it has also been revealed that Ken's classic red gi costume will be available in the game. ![]() We are still in the dark as to what Ken is being accused of, but it is serious enough to have him on the run and dressed like a hobo. The series' storytellers decided that it would be good for Ken to face some real adversity that would also renew his commitment to fighting and getting better. By Street Fighter II, Ken was already with the love of his life, and from there, Ken simply grew in wealth, had a kid, and was just awesome. Ken has long been the rival to the series protagonist Ryu, and one of his defining traits is his stability. According to Scotia's thread, a lot of the thinking around Ken was about how to make him interesting again.
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